The Final Hours series of apps from Geoff Keighley
From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game’s story, The Final Hours of Portal 2 is a gripping and dramatic story brought to life by exclusive photos, videos, interviews, interactive experiences, and other surprises. Do you crave more Portal 2 development insight? Enough to pay for it? Fret not: Portal 2 - The Final Hours is now available on Steam as well as iPad. It'll set you back £1.49/$2.00 The 15,000. Portal 2 - The Final Hours is a digital book that takes you deep within the top-secret offices of Valve for an unvarnished look at the creative process behind Portal 2. Now with a free bonus chapter added! Portal 2: The Final Hours is a digital book about wait, don’t tell me no, it’s gone. The book is either called “The Final Hours of Portal 2” if you believe Valve’s emails, or if you place your trust in Steam it’s called, “Portal 2: The Final Hours”. Will those two ever learn to get. The Final Hours of Portal 2 Blog is Live. I have been blown away by the kind words and comments about The Final Hours of Portal – thank you for your interest and support! Sales on the App Store have been very strong, we are the #1 News App for 3 days straight.
THE FINAL HOURS: THE ULTIMATE BEHIND THE SCENES EXPERIENCE
Starting in 1997, Geoff Keighley began chronicling the creative process behind some of the game industry's seminal games with 'The Final Hours' series. Told from a fly-on-the-wall perspective, Keighley unearths untold stories about the twists and turns of software development by highlighting the talented designers, artists, programmers and musicians who are pushing the medium forward. In 2011 he re-invented the series as a digital storybook on iPad. Now each Final Hours story is presented as an interactive experience with photography and other elements that bring the development process to life.
Go deep within the top-secret offices of Valve, creators of Half-Life, for an unvarnished look at the creative process behind this game. From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game's story, The Final Hours of Portal 2 is a gripping and dramatic story. More....
iPad | Steam
MASS EFFECT 3
How do you wrap-up one of the most celebrated videogame trilogies? Geoff takes you inside BioWare in Edmonton as director Casey Hudson and team struggle to wrap up the tale of Commander Shepard. More...
iPad | Origin
TITANFALL
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.More...
iPad | Steam | Origin
TOMB RAIDER
Lara Croft was once the biggest video game character in the world. But after a string of disappointing games, the team at Crystal Dynamics is tasked with reinventing and rebooting an icon.
iPad | Steam
THE FINAL HOURS ON GAMESPOT
Back in 1998, while I was still in college, I started writing by 'Behind the Games' series at GameSpot.com, which led to The Final Hours. Over a seven year period I wrote many Final Hours stories as well as other long-form pieces about significant game companies like Blizzard, id Software, Trilobyte, and Ion Storm. These stories are still online via WayBackMachine, although not all the images work:
iPad App - Designed for iPad
The Final Hours Of Portal 2 Pdf
![The final hours of portal 2 The final hours of portal 2](/uploads/1/2/6/3/126370524/467745338.jpg)
Geoff Keighley Final Hours
For as long as I can remember I have been fascinated with the game design process. Everything from the core coding to the art and level design has left me endlessly intrigued. One game that is a perfect example of technology and level design working cohesively together is the recently released PC and console title Portal 2. While not gushing about the game too much, I would feel fairly safe saying that it is one of Valve's best releases to date. That is saying a lot considering that this is a developer that has redefined the first person shooter genre multiple times. This is why I was beyond ecstatic to learn that one of my new favorite games of all time is now the topic of a written documentary spanning Portal 2's entire development process. Except here is the cool part: it is an interactive iPad application, dedicated to telling the story, behind the story. Here is what you can expect from The Final Hours of Portal 2:Journalist Geoff Keighley was granted unprecedented “fly on the wall” access over the past three years to create this staggering 15,000 word multimedia experience. From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game’s story, readers will experience a gripping and dramatic tale brought to life with exclusive photos, videos, interviews, interactive experiences, and other surprises.
Buy Portal 2 - The Final Hours
When a quality journalist like Geoff Keighley is behind a literary work of this magnitude, it can't help but throw a tremendous amount of credibility to the software. I have read several of the features that he used to write like this for GameSpot way back in the day and they were page-turners to say the very least. If you have ever been at least slightly interested in the game development process, this unprecedented look behind the curtain is a must own. Maybe this is finally the excuse I have been looking for to get an iPad...The Final Hours of Portal 2
Portal 2 The Final Hours Download
Released: 2011-04-21 :: Category: Game
Portal 2 The Final Hours
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